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Overgrowth free download mega2/24/2023 ![]() 2Fixed a portrait issueFixed an issue where you could get the Dalkon/Brandis scene even if you didn’t have BrandisFixed a few quest journal entriesThe Iron Fist quest can now be failed if not fulld before finishing Mar’LioreFixed an item descriptionCorrectly disabled party followers after the Marlan segmentFixed an issue where Mercy still wouldn’t enter the twins’ tent after meeting TafoFixed an issue where Hobart could appear in the cove even if he wasn’t recruitedFixed a text issue with the shapeshifter scene in the libraryMade it mandatory to speak with Silas before leaving for Mar’Liore (if you recruited him)Fixed an issue where Silas was still around after returning from Mar’LioreFixed an issue where runes couldn’t be applied to Orus’s equipmentĪdded Carlisse ShowdownAdded new playable Marlan SegmentFixed a couple of image overlay inconsistenciesFixed a couple of BGS volume issues when transferring locationsChanged slip damage (poison, shred, burn, etc.) to allow knockoutFixed an issue where weapon proficiency wasn’t correctly showing in the status menuUpdated weapon proficiencies to add 0.3 accuracy and 0.2 crit per levelRevised Low Tide to steal slightly less MP than beforeįixed an issue where the octopus deepfolk scene could be repeatedAdded Mar’Liore morning & departureAdded different cutscenes for the results of Mercy’s decisions in Mar’LioreUpdated Mar’Liore NPCs and ship crew to reflect time passage and choices madeAdded a new SFW scene (?!)Caught the quest journal back upFixed an issue where the quest journal and row features were missing from the main menu after 0.42Moon is not going to Mar’Liore after allAdded the return of Carlisse (showdown coming soon!)Revised some dialogue in Mar’LioreĪdded many new menu options, including vsync, window colors, & keyboard configurationAdded an in-combat status menu to provide more details about status afflictionsAdded a description to every status effectAdvanced the Mar’Liore narrativeImproved on-map enemy AIAttacking an on-map enemy’s back will result in a preemptive strikeBeing back-attacked by a chasing enemy will result in a surprise attackAfter chasing for 5 seconds, enemies will stop and return to their original locationWeapon Skills and Essence Magic are now separatedMoon Poison seals off Weapon Skills & can be healed using tentaclesSilence seals off Essence Magic & can be healed using beaksA new resource, “Trance,” is now earned in combat. Updated the cove with new post-Mar’Liore scenes and dialogueAdded Sun Keys, craftable from Key Fragments and unrefined sun essenceAdded new item: Essence Sap, which grants the user experienceIncreased experience values for enemies later in the gameExpanded scene library to include Mar’Liore scenesAdded new scene art: Dietrich, Moon & WulfhildeAdded SFW Scene Pt. This system is designed with the intention of Orus being visible, but may behave strangely with old save files.įixed an issue where the Carlisse fight could repeat after a winFixed an issue where Hallie remained in the party after Mar’Liore Updated Witchdale and the cove to automatically detect whether mounted or not and adjust speed accordinglyįixed some issues where Mercy could revert to an old costume when transfering maps on Orusįixed an issue where the Carvannah gate map didn’t properly darken at nightįixed a mapping inconsistency between the Carvannah gate and docksĪdded a new WIP system for visible party members. Updated Witchdale fishing/mining spots to reflect sprite/portrait changes Updated some of the cove residents to reflect the progression (WIP) ![]() ![]() ![]() Added new Witchdale departure and cove arrival scenes ![]()
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